Where is slumdog boss yakuza 4
Yes No Hide. Send Skip Hide. Message Sent. Guide and Walkthrough by CyricZ Version: 1. Previous: Police Scanner Next: Revelations. CyricZ started writing to get all the thoughts in his head about video games onto paper and it got out of hand. Follow the directions to get to Millennium Tower.
Go up the escalators to reach street level, dodge the cops, and take a right at the street to reach the Millennium Tower Underground just as Akiyama did. Go east in the Underground and climb the ladder. When you come back up in the parking lot, wait for the cop outside on the street to pass by, then head south to Pink Alley and the rooftops.
Go to the waypoint on the rooftops and descend back down to the southern part of the Pink Alley, then descend back down to the Central Parking Lot. Use the manhole along the north wall to descend into the sewers again. You've returned to Eco-Taro's hangout in the Central Sewer. Cross the bridge to the Millennium Tower sewer exit.
Go inside the building via the front door. Your first challenge is against a mob of a couple of dozen Minami family yakuza, who'll be coming at you in groups.
Drag the fight over to the left so you can use the wall for Saejima's HEAT actions, and make frequent use of Essence of Swinging to even the odds a little. After two waves of small fry, you'll have to deal with a trio of much tougher enemies, and finally, Minami. Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.
Boards Yakuza 4 Kiryu gang challenges. User Info: socool2. There's a vacant lot right south of M. Tower behind a Poppo I think off Nakamichi Alley. There's a lot of stuff to do and I'll be honest, I won't be deeply covering all minor details, especially mini-games.
Please do expect though, that the important portions of the game like the challenges and such will be covered and explained the best I can. Like what I always say, this is not the best guide out there but I am expecting that this will assist you to survive in Kamurocho.
Table of Contents I. Walkthrough Shun Akiyama 1. Chapter 1: The Mysterious Loanshark 2. Chapter 2: The One 3. Chapter 3: Trouble in the Tojo Clan 4.
Chapter 4: The Promise II. Walkthrough Taiga Saejima 1. Chapter 1: Flight for the Truth 2. Chapter 2: The Tiger and the Dragon 3. Chapter 3: The Year Blank 4. Walkthrough Masayoshi Tanimura 1. Chapter 1: The Parasite of Kamurocho 2. Chapter 2: The Mastermind 3. Chapter 3: Door to the Truth 4. Chapter 4: As a Detective IV. Walkthrough Kazuma Kiryu 1. Chapter 1: The Reunion 2. Chapter 2: To Kamurocho 3. Chapter 3: The Encounter 4. Chapter 4: Chain of Betrayals V.
Walkthrough - Finale VI. Unlockables VII. Substories 1. Shun Akiyama 2. Taiga Saejima 3. Masayoshi Tanimura 4. Kazuma Kiryu 5. Amon VIII. Locker Contents X. Challenge Friends XII. Challenge -Modding XIV. Challenge - Saigo's Training XV. Challenge Revelations XVI. Challenge No. However, I suggest heading to the objective point first to proceed with the story.
A short walk north, you'll encounter old man Komaki. You'll receive a Memo from him. Basically, you can collect memo from events and people across the city. You'll also earn experience points for each memo you encounter so it will be worthwhile to look for them whenever you have the chance. For this encounter, you'll earn points. You can also buy some stuff, especially a drink or two from the nearby convenience store Poppo.
You can befriend the manager by buying stuff from him. Befriending all possible NPCs are part of the Challenges. Check this section for the of NPCs complete list Akiyama can befriend. Continue heading to your objective, and you'll be stopped by some street punks just a short walk past the Volcano. This is going to be your first street fight.
There will also be challenges which will reward you with experience points for completing them: Challenge Challenge Challenge Challenge 1 2 3 4 Perform a combo attack with Square button While unarmed, perform a combo with the Square button then press Triangle to land a kick Grab an enemy with Circle, then hit him with any of the attack buttons Pick up a weapon or any nearby objects then smash it to your enemies.
By completing the challenges, you'll gain bonus experience and level up during the fight. You can access your Abilities menu and spend Soul Points to unlock new abilities or upgrade existing ones. Finish them off then use the nearby save point. The telephone booths can be used to save and move items. They are conveniently marked as the big letter S in your map. There's an NPC with a blue pointer nearby which will inform you about the special edition magazines handed out in Theater Square your current location.
You'll earn exp for this. There's also a homeless man that you can befriend by giving him any drink. Head further north of Theater Blvd and you'll encounter Kamiyama. You'll learn about his weapons catalog. There's also a memo NPC that will remind you about using items. Talk to him to learn about equipment. Walk a few steps north and a scene will trigger. After the scenes, you'll find yourself in Park Blvd.
Your next objective is to need to head to Club Elnard. Before going there, head west to find a garbage on the ground near the dumpster. These items are recurring on the same areas but they don't have any use to you now so you can just ignore them to save storage space. A short walk south will trigger a fight with some street punks. You'll have challenges to complete again. Challenge 1 Hold R1 while tilting the left stick to move around without dropping your stance for 5s Challenge 2 Hold L1 to guard against 3 attacks Challenge 3 Press X to quickstep 3 times Challenge 4 Attack until you fill up the HEAT gauge Challenge 5 While your HEAT gauge is filled, grab an enemy, drag him to a wall or railing, then press Triangle to perform a brutal finisher.
Do this twice. Finish the remaining enemies then head down to Club Elnard. Watch the following scenes. You'll find yourself in a bar fight against Ihara. The place is filled with objects you can use as weapons. Fill out your HEAT gauge then use the objects here to land some brutal finishers.
The bastard should go down shortly. Watch more scenes. Once in control, exi the bar and you'll get a phone call. You'll need to head back to Sky Finance. Once done, there's nothing much to do anymore so run back to your office to trigger a scene. The chapter will end. There's a cab nearby you can take, as well as a save point. The blockades limiting your movements in the last chapter has been removed so you can freely explore the area. You can walk and explore the city or just head back to the office.
When ready, head back to your office to continue with the story. After the scenes, you'll have access to your hideout. Head out and wait for Kido to tell you. He'll ask you to meet in a location in Theater Square. This will be marked in your map so head there as necessary.
You can also complete substories. You'll get a hefty amount of exp by doing these so I recommend completing all the available ones before activating the story events. Refer to the Substories section for more details. After a few scenes and dialogues, you'll need to fight off some Shibata family members. This shouldn't be a tough battle, especially if you took some time doing extra stuff to increase your level and learn new abilities.
The police will arrive shortly and you'll be thrown in a Chase Battle. You need to outrun the police using the rooftops. Sky Finance is located in the southern end of the Rooftops West. You can unleash a HEAT action to stop pursuers on their tracks but this are only available once per chase so use it only as your last resort. You can also use Quickturns in tight corners by going left or right while pressing R1. You can also leap from building to building by running towards a leap point and executing a running jump.
To make it to the other side unharmed, you must press the correct button at the exact timing of your jump. This is a really short chase so you just need to follow the hints that will be displayed and you'll reach your objective. This event ends this chapter. Chapter 3: Trouble in the Tojo Clan A few steps from where you started, you'll see a girl being harassed by some local thugs.
Fight them off and Saigo will approach you. You'll be thrown in another chase battle, this time you'll be pursuing. In this mode, you must close in and tackle the target to deplete its gauge using the Square button.
You can also deliver a finishing blow by picking up an object and throwing it to the enemy by pressing the Circle button. After finishing the guy, you'll learn the Dash Kick.
You can now work on Saigo's Training as part of the Challenges. Check out Saigo's Training section for more details on how to complete each challenge. Check the town around if you want and date some of your available hostesses if you want. When ready, head back to Sky Finance. It will be night time after the scenes and dialogues. You need to bring Lily to the stores highlighted in the map to pimp her up.
You don't need to spend money in selecting the stuff Lily will wear. After getting her dress and accessories, Lily will then need to have her hair, nails and makeup done. For the meantime, you have to kill some time before meeting her up in Elise.
I suggest doing some substories and other extra stuff as needed. When ready, head to Elise. Dress Lily up with the dress and necklace you got earlier. After the conversation, head to Theater Square. After meeting up with Lily, head to the Champion District. Shibata hitmen will arrive shortly so you don't have much choice but to defeat them. Chapter 4: The Promise Watch the scenes.
Since this is the last chapter for Akiyama's story, hunt all the keys you have access at this point, finish the last few substories and complete Saigo's Training if possible. Once ready, head to Elise to check Lily out.
Make sure you save first before entering Elise You'll receive , yen as training funds. Here you can dress her up. Take note that if you selected the right combination of clothes, accessories and make up, your hostess' motivation will increase greatly without affecting her stress level. You'll now this since you'll have a before-after screen and there will be shimmers and glitters as your hostess gives a radiant smile and other fancy effects like that.
You also need to take. For now, Lily's the conservative type so don't pimp her up too much. You can put on a blush and some earrings on her and her conservative will increase. If done correctly, you should see the effects I've mentioned earlier and she'll be requested by the customers. Take note that even minor changes like changing her eyebrows, adding eyelashes and such may have great effect on your hostess' overall stats so be careful.
It pays to take note what styles increase or decrease parameters. After dressing her up, walk around the club to learn what the customers want. Take note of those and make sure to dress your hostess to match them. There are three time slots in a hostess' shift so make sure to take note and apply whatever you learn during your survey.
Just go through all three slots to continue with the story. Next, head to Marimba in the Champion District. After the scene, just go inside the Drama Queen to find a corpse. Examine the Shibata insignia on the cloth, the pool of blood and the lighter on the desk. Exit and make your way back to Sky Finance. Watch the next scenes. After that, you'll learn about Revelations from the cheerful foreigner named Mack. Check this guide's Revelations section to learn more about each character's revelations and where to find them.
These are worth checking out since you'll learn unique techniques by capturing them. There are three revelations per character and these count towards the Challenges. After getting the first revelation, I suggest getting the other two as well since they're immediately available. Head out and talk to the woman in the northernmost part of Tenkaichi St to learn that Midorikawa and his goons went to the Theater Underground.
You can also head to Theater Square directly and talk to the businessman there, then talk to the group of yakuzas nearby to engage in a fight. This seems to be optional Head to the Theater Underground and talk to the bunch of homeless guys near an escalator. Exit the tunnel and head to the back of the Millennium Tower.
Enter the blue door there. Once inside, take the corridor left which will lead you to the elevator. Take out the minions as soon as you get out of the elevator, then destroy the door. You'll find two more locker keys here H5 and I3 but you won't be able to get them the for now since you're in combat mode.
Just take the stairs to B2, where there are two more keys located: F2 and J3. A homeless man will attack you. Just press the correct action button to evade it. He'll accompany you so just head to the next room and beat down the yakuzas there. Move along and defeat the mini-bosses until you get hampered by a locked door.
Backtrack near the floor's starting point and check out the makeshift shacks to find the locksmith. Make your way back to the locked door and clear the area. Once safe, examine the door again for the locksmith to unlock it.
Continue forth and get rid of the enemies. You'll encounter locked doors again but your friendly locksmith should be able to handle it for you.
Continue until you find a mad scientist and a weirdlooking machine. You'll be using this machine later on Defeat the bad guys and continue forth to Midorikawa's den.
Defeat Midorikawa by using normal combos and finishing kicks to build up HEAT then using any nearby objects to smash him. Once done, he'll cower to a nearby room so take out his little goonies next. Once they're disposed off, he'll come out again with a chainsaw.
From this instance you'll learn the Essence of Countering. Just press the correct button to stop the enemy's attacks and restore your HEAT at the same time. If you have brought weapons, especially those with finisher moves you may want to use them to make the battle easier.
You won't be able to knock the bastard down since he'll be in HEAT mode as well. After defeating him, watch the following scenes. You'll be out in the city after the fight. Take note that you'll have access to the lower Theater Underground floors so you may want to grab some keys if you want.
The IFR-7 is also available. Save your game and head to Sky Finance when ready. After getting there, you should check out Lily in Elise. Make sure to save your game first before going in. Training is now available. The good thing is that you can train and dress up your hostess at the same time.
For the first phase, you should train her conversation skills. For the second phase, I'd let her rest then finally for the 3rd phase, I trained her wit. This worked practically well. You can tinker with her costumes and accessories since the customers won't be requesting for any specific appearances.
For more information, refer to the Hostess Maker section of this guide. Head back to Sky Finance then head to the Millennium Tower. Enter through any of the two entrances then proceed to the rooftop using any of the elevators on the ground floor.
After the scenes, you'll be told to head back to Sky Finance. However, you should visit Elise first. You'll now have the ability to recruit hostesses and you'll get , yen additional training funds. The girls you can recruit are fixed. The first one is Hiyori, who's talking to a middle-aged man in front of the Millennium Tower Garden across Elise.
After she runs away, find her in the corner of Taihei Blvd and Theater Ave. Once you have Hiyori back in the club, you can choose her club name.
Since you have already a background on what to do because of Lily's test, just play around with various combinations of clothes, accessories and makeup. There are other options available as well such as nails and hairstyles so feel free to try them out. Otherwise, you can just follow the recommended combinations in the guide's Hostess Maker section. Once done, you can return to Sky Finance to continue with the story.
Head out of the office and chase Hana. Just follow her around until she reaches the Children's Park. After Hana quits, you'll receive a call from the manager of Elise. Head there this time. Save your game then head inside. You shouldn't have problems defeating Minami if Akiyama's maxed out now and if you learned additional finishers and revelations. Just watch the last few scenes and part 1 will end.
Like the last time, you need to complete the first combat challenge. Watch the next few scenes. Once in control, save your game first. You can also pick up some wormwood on the ground.
Talk to Kamiyama near the savepoint to learn that you need a chain. Talk to the guys near the gym equipment and get rid of them quick to get the chain. Deliver the chain to Kamiyama. Next, talk to the guys near Hamazaki. You'll need to get a cigarette first before you can get the hoe so approach Ozaki, the smoking guy near the basketball hoop. Talk to him to get the cigarette then talk to the farm detail guy.
You'll need to secure a lighter next so talk to the guard to get to the other side of the fence and grab the lighter on the ground, behind the savepoint. Deliver both items and defeat the bastards to a pulp. You need to take them out before the timer runs out. Now deliver the hoe to Kamiyama to receive the Chain and Grappling Hook. Talk to Hamazaki next then hide the grappling hook in the spot marked in the map. Once ready, take out the guards.
You can use the wormwood you picked up earlier to recover some health. There's also a recovery item near the stairs so you can grab that as well. Once in the corridor, fight off a few more wardens. Grab the Tauriner then follow the escaping warden.
Don't forget to grab the Staminan X beside the stairs. Go upstairs then go through the corridor again, going through two more action sequences before evading warden Saito's surprise attack. Pummel him good then examine his body to get a card key. Use the card key on the nearby door to continue. Continue along the corridor to find Hamazaki. Defeat two wardens then grab the item near the stairs.
Continue upstairs to reach the rooftop. There's a sniper there but he needs to lock on to you before firing. You need to destroy the gate before continuing. Once done, take cover behind the tall crates and take out the guards. While running just keep strafing around to avoid getting locked. There's a Staminan X inside the small fenced area nearby so destroy the gate to access it. Destroy the other gate to continue, then continue taking out guards and another gate until you reach the next building.
Take the stairs down and defeat a bunch of guards. If you have learned the charging tackle, it will help a lot in taking out multiple guys at the same time. Take them out then exit to the courtyard. Approach the spot where you saved your chain and grappling hook and watch the scene.
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