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How do you maximally develop the intelligence quotient of a child? Get the Answers App. All Rights Reserved. Hold to get the tool out, locate the glowing spot on the victims neck, then press again, move the right stick to zoom, then when the light turns green to collect the evidence.
Do the same but on the mannequin's face this time. Now that the investigation is done, you'll be prompted to follow the officer and detective out of the room. Not long after a cutscene will play and you'll be sent to find the fusebox.
Go through the door next to the officer, the gun will now appear and you'll be able to use it. Remember not to shoot in this playthrough. When you continue on, the first enemy will rush through the door at you, most likely from the right, dispose of him. If you need health after the fight, go through the door in front of you, kill the guy on the floor, by pressing the right stick in.
You can then take the health from the cupboard on the right. Now go back, then up the stairs, go through the door and continue straight forward. Go through the door, turn left into the room, then continue and take the next left. After that turn to the right and head forwards. Go in, and restore the power by throwing the switch on the wall for a scene. Now you've lost your gun.
The wall will explode and a guy will rush you, hit him with the pipe, once he's out, pick up the weapon he drops 2x4 Nails and use it to beat the guy who drops from the ceiling. Pick up his weapon 2x4 Bolts. There's also a Large Pipe in this room. Exit through the door you came in through.
Head right until you come to a health station. It'll tell you to smash the glass to get at the health inside. There's more Conduits in this room. To the left of the health station is a door. You'll pass an axe door on your right. Keep that in mind, you'll need it for the TV. For now, head forwards and the detective will toss you a Fireaxe. Return to the door with the TV and smash it open. Now go back and smash the door behind where the axe was thrown to you.
In this room in the far right is a L arge Pipe and two guys. Use your taser on one of them it counts as a weapon, and is useful for slowing them so you can hit them with the heavier weapons.
It also allows you to take the weapon they are holding off of them. Once they are dealt with, go to the left and through the doorway, follow it through until you come out of a hole in the wall, on a shelf on the left is health. Now go into the construction area, turn right, go forwards, turn left and go all the way to the end.
Return to the other door I mentioned on the left, go through it and follow it through. In here is Rebar Bent and Rebar Concrete and two bad guys. Once they're dead, exit through the door and end the chapter for:. As you start, if you turn around, there's a Conduit on the wall behind you.
Go forward, past the door in the alleyway, and pick up the S hovel. There's a bunch of Small Pipes down the stairs on the platform. Keep going until you get to a cutscene. In the bin on your left there's some photos, press to get out the evidence tool and examine them. This will trigger a long conversation with Rosa. Once she stops talking, go past the bin into the next area, take out your evidence tool again and collect the sample near the right of the door. A guy with a Crowbar will appear at the end of the station you came in from, kill him and steal his Crowbar there's a Rebar propping up the dumpster, it's the only place I found one in this level, so be sure to take that and use it now open the bay door with the Cr o wbar.
There are pipes all over these rooms, large and small. Find the other white door that leads to the stairs and follow them up, going through the double doors in front of you and follow them along to the next set of stairs which will trigger a conversation with Vanhorn. Wait until that's over, then go up the stairs. You can't get in this way, so turn right and enter the lounge. Follow it through and go down the stairs again.
There's a health kit behind the shelf should you need it. There's another guy in the area wielding a pistol, be careful of him. Go right and through the door saying Up the stairs and to the right on the floor is a sledgehammer, pick that up as you need it to progress.
Keep going forwards and right again. Exit this room by unlocking the door behind the shelves, then make your way out of the lounge, once outside go and smash the door with the sledgehammer.
Inside you pick up a M annequin Arm , then go down the stairs. In the room where Vanhorn calls you is a safe, with a pump Shotgun in it, you need a crowbar to open it. You can just ignore it you already used the shotgun from the kitchen. If you need a crowbar for here go back and try and find one, going forwards will lock you in at the bottom of the third flight is a crowbar and a shutter door.
Duck under the shutter, you'll be prompted to get out your spectrometer here. Go to the end of the lobby, and go through the shutter doors then forwards to the cash machine. Go left now past the guy in the kitchen. Press to detect evidence, Follow it up to the grating, turn around and behind the counter on the left is a door, Follow that through.
Now highlight the top call button and scan the partial print there. Turn around and go to the end, turn right and go forwards on your right is a door to the elevator power box, ignore this one and keep going for now. Go back to the elevator power room now. Go back to the elevator, turn right from it and head forwards, in front of you is the fire axe door with the TV inside, smash it and get:.
Now go and activate the power. Now find the signs on the wall, one will say "womens" one will say "mens". A little further on, follow the trail of evidence until you get a cutscene, After this examine the scratches on the floor for evidence. Now go back and move the cabinet, go into the room behind, and go through to the back to find the photos on the wall, Bring out the collection tool and take a photo of the clippings. As you leave this room, the world will go fuzzy and you'll be attacked, Be prepared to deal with the guy.
Go to where the man came from, and climb through the window after after him. It's a single path from here to the balcony so follow the path. Once you hit the balcony, there's your final bird of the chapter sat on the ledge. Turn left from here, go down the stairs, there's a guy waiting to ambush you. Keep going to the bottom and turn right through the open doorway. Go forwards, past the shower of dead birds. At the start of the level, go through the door in front of you, to your right is an ATM machine.
In front of you to the right of the escalators. Go down the escalators, and head to the right and you'll spot the serial killer, follow him! A homeless guy with a fireaxe will attack you now after the gate is pulled down, defeat him and pick up the axe, two more homeless guys will attack, one carrying a sign, the other a revolver.
Tase the revolver guy and take his revolver , turn to melee mode and hit him with it. With that done, beat him to death with it. Be careful, he'll now jump on you and make you wiggle the sticks to escape. Now, tase the other guy with the sign, steal his Sign and beat him with it. Now retrieve your fireaxe and go axe the door next to the closed shutter. Keep going, and you'll meet two more guys in a flashing area, there's health in the ticket office to the left. Continue heading left and there's two shotgun wielding guys, be careful taking them out.
In the next room is a health case and a desk drawer, on top of the tv is another bird. Climb over the wire and get knocked down the stairs.
On the platform at the bottom it'll tell you to get into the train. First Propaganda Report You unlocked the first propaganda report. You'll have to deal with some guys jumping on to the train, and once it's over, enjoy the cutscene and level end. Follow the track forwards until it gives you the option to get out your gas spectrometer.
Keep going until you get to an electrified puddle, turn right in the door there. In the next room is a Gas Pipe, pick it up and continue following the pipe on the left. A guy will drop down and ambush you, so knock him out and pick up his S team pipe. Keep going and climb the stairs there, follow the path to the left and open the door knocking off some planks.
Keep going and as you get to the stairs there's another guy, beat him up and take his R ebar bent. Climb the stairs and continue on. Now jump down head forwards behind the red container in front you. Move the plywood, in here is a shotgun and the TV for:. Now go back out and go forwards towards the barrels.
Return to the place you dropped down and head through the corridor there. Follow it through and head right, in there is the shovel you need to progress.
Head back and use the shovel on one of the chain link fences and climb the ladder. Follow the plywood path along and jump down, leave the room and you'll be back on the tracks. Follow it along until you get back off them by the platform. Once on the platform, climb into the carriage and take out your evidence tools.
Scan the fire extinguisher on the bench twice. Now there's a big fight out on the platform, be careful as a lady will come in and attack you. Leave the train through the door she just opened. Out on the platform is a guy with a sledgehammer, defeat him and take his sledgehammer, now use it to open the door on the back of the platform. Take a photo of the subway map on the fan. Find the door with the stairs and head down it. Down here is a fireaxe, pick it up and head back upstairs.
In front of you is a fireaxe door, chop through it and at the back of the next room is health. From the health turn left, right, left cardboard hut here , move it to pick up the sawed off , right again and you're back in the first room. Jump down the manhole and turn off the steam.
Return to where you got the fire axe from now, then turn to the right and head down the stairs. Down some more stairs, then jump down the ladder. Down here follow the pipes along, when they end go forwards and head left through the door, in here you'l be prompted to use the spectrometer, by the oil drums at the back on the floor is the next bird.
You'll be attacked by two enemies in here. Now keep going through til you get to the ladder. At the back of this is some more ladders, climb up them. There's a health kit in front of you, and if you head right there's a bird on top of some cardboard. There's a health kit in the cupboard behind you and in front of you is a lady in a cupboard. It's a straight line from here.
Keep going until you go down some stairs into a large open room with a load of pipes in it. Keep going until you get to a door you need to open with your shovel.
Use it and a fire will break out, now go up the stairs to the right for the first valve you need to turn on, keep going up these stairs and around the corner until you get to the next valve you need to turn on.
With that done, deal with the guys who ambush you and make your way back to the door. On the wall in here is some health, then exit the door, follow along the tracks and enter the next room.
In here is a full-on hobo brawl. Deal with the fireman who attacks you and beware as the others are armed. In the back of the room, on a table is the final dead bird. Now as prompted scan the blue sheet. Once done, you'll be prompted to scan it again. Now, from here turn left and head down the stairs off the tracks and one the wooden planks at the back is a piece of metal.
Return back to the bench with the evidence, off to the left is a corridor, follow it up, there's health here if you need, go inside the room here, follow the evidence prompts and pick up the crowbar. Now return to the train cars, there's a fireman here with a Large plank guy waiting to ambush you. Head to the lower train carriage, jimmy the doors open with the crowbar, inside the car you'll be prompted to get your evidence tools out, collect the shoeprint and a cutscene will play.
Now open the compartment in the roof collect the evidence off of the fallen arms. Now climb the ladder to exit the train car, along the roof is a guy waiting for you, defeat him and climb the next ladders. Up here you'll fight a lady, behind her is a health station. At the chain link fence turn left and follow the path here, the metal is on the wall next to the pipes at the back. Go back to the chain link door. From here go through the door back onto the platform.
Keep going around the escalators until you get to the Clothes racks , take one as a weapon, keep going forwards it's a straight line until you reach another different kind of rack that you have to move. There will be an enemy along the way. Now go back the way you were going until you get to display cases. Keep Moving onwards now, across the room and into a side room, once past the changing rooms, you'll be prompted to look for evidence a bloody handprint. Once you collect the evidence, you'll be made to collect more evidence blood splatter on the walls.
Turn right from the evidence, head to the back of the room, then left down the stairs. Soon you'll have to bring the detective tools out and follow the blood trail to an elevator propped open by a sledgehammer. Take the hammer, turn back the way you came, and there's a door to the left which needs to be opened by sledgehammer. In front of here is a health kit, go down the stairs. Follow the scratches til you get to a gate, in this area is a guy with a.
Turn around now and head to the back of the room. Turn left a little and head forwards til you see a health kit. Turn right and continue onward until a flashback occurs with the creepy, creepy mannequins. Now jump down the hole, continue onward and jump down again. Now get out your tool and follow the drag marks. At the end of the trail, you'll reach a flooded area and be prompted to collect evidence from the footprints.
Go into the water, all the way to your left. Behind the wall, the piece is on the wall to the left. Look to the right and and head forwards to a crashed wall and broken fences. Head onward to another flooded room, on the table in the middle is a fireaxe. Pick it up and defeat the two crawlers in the water. Return to the first flooded room. Go to the back of the flooded room and up the stairs. Keep following the evidence tool now until you get a cut-scene. Enter the room it shows you and collect all the evidence off of the mannequin.
Leave the room and attack the guy standing over the cop. Go towards the flashing lights in the next room to trigger a conversation with Rosa. As you go take note of a locked exit door on the left. Once that's done, turn around and run back towards the aforementioned exit door.
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